PVT Cassandra Lyon OCC: CS Grunt Level: 1 Exp: 0 Needed: 1950 Gender: Female Age: 21 Height: 5'4" Weight: 140 lbs. Eyes: Blue Hair: Black Alignment: Anarchist Disposition: Somewhat suspicious of non-humans and anyone who uses magic and/or psionics, but not overtly hostile. Recently got a major attitude adjustment. Sentiments to Coalition: Like Sentiments to Non-Humans: Suspicious Sentiments to Magic: Suspicious IQ: 13 ME: 13 MA: 22 Trust/Intimidate: 70% PS: 14 Lift: 280 lbs. Carry: 140 lbs. PP: 10 PE: 9 PB: 11 Charm/Impress: Spd: 34 HP: 10 SDC: 51 PPE: 4 Money: $1,700 Black Market: $0 OCC Skills: Radio: Basic: 55% Pilot: Hovercraft: 60% Pilot: Tank & APC: 50% Robot Combat: Basic Read Sensory Equipment: 40% Weapon Systems: 50% Body Building Climbing: 45% Rappelling: 35% Running WP: Energy Pistol WP: Energy Rifle WP: Bolt-Action Rifle Hand to Hand: Expert Ranged Combat: Infantry OCC Related Skills: Athletics Boxing Prowl: 25% Interrogation Techniques: 35% Radio: Scramblers: 40% Singing: 45%, Professional Quality Swimming: 50% Secondary Skills: Basic Mechanics: 30% Basic Electronics: 30% Gambling: 30% (pick 8 games of chance) Pick Locks: 35% Safe-cracking: 10% Demolitions: 65% Play Musical Instrument: Accordion: 35% Combat Bonuses: Attacks/Melee: 3 Parry: +3 Dodge: +3 Roll w/ Impact: +4 Pull Punch: +2 Ranged Combat Bonuses: Attacks/Melee: 3 Strike: +3 aimed, +1 burst Burst Damage Multiples: Short (5 rounds): x2 Medium (10 rounds): x4 Long (20 rounds, Full Melee): x6 Robot Combat Bonuses: Attacks/Melee: 4 Parry: +3 Dodge: N/A Roll w/ Impact: +5 Pull Punch: +2 Body Block/Ram/Tackle: 1D4 MDC; 2 attacks Power Armor Combat Bonuses: Attacks/Melee: 4 Initiative: Strike: +1 Parry: +4 Dodge: +4 normal, +6 flying Roll w/ Impact: +6 Pull Punch: +2 Damage: Punch: 1D6 MDC Kick: 1D4 MDC Leap Kick: 2D4 MDC Body Flip/Throw: 1D4 MDC Body Block/Tackle/Ram: 1D4 MDC Equipment: 3 Signal Flares Utility Belt Air Filter & Gas Mask Walkie-Talkie 3 Uniforms Combat Boots Canteen Armor: CA-3 Light Dead Boy Armor, w/ Hair Plume Weight: 12 lbs. Mobility: -5% to climb, -10% to prowl/swim MDC by Location: Helmet: 70 Arms: 55 each Legs: 70 each Main Body: 80 Weapons: Survival Knife Damage: 1D6 SDC C-20 Laser Pistol Damage: 2D6 MDC Rate of Fire: Standard Range: 800 ft. Payload: 21 shots per E-clip Ammo: 5 E-clips CP-40 Pulse Laser Rifle Damage: 2D6 MDC per single blast 6D6 MDC per triple-shot pulse burst 3D6 SDC per single blast 1D6 x 10 SDC per triple-shot pulse burst Rate of Fire: Standard Range: 2000 ft. Payload: 30 MDC blasts (or 10 MDC pulse bursts) per long E-Clip Note: 30 SDC blasts counts as 1 MDC blast 10 SDC pulse bursts count as 1 MDC blast Ammo: 5 Long E-Clips Shotgun Cartridge: 12-Gauge Damage: 4D6 SDC buckshot, 5D6 SDC slug Feed: 5 round tubular magazine (reload takes one melee) Range: 200 ft. Rate of Fire: 1 round every other action Radius: 3 ft. (applicable to buckshot only) Ammo: 25 rounds Grenades Type: Light High Explosive Damage: 3D6 MDC Blast Radius: 6 ft. Range: 120 ft. Number: 2 Type: Plasma Damage: 5D6 MDC Blast Radius: 12 ft. Range: 120 ft. Number: 1