Bi    
CHARACTER NAME PLAYER CAMPAIGN
1 Wizard Moon Elf Neutral
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

10 +0

HP
hit points

4     30ft.

DEX
dexterity

13 +1

AC
armor class

11 = 10 + 0 + 0 + 1 + 0 + 0 + 0 + 0

CON
constitution

10 +0 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

16 +3

TOUCH
armor class

11

FLAT-FOOTED
armor class

10
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤§ int 3 = 3 + 0 + 0
  (cc)Balance¤ dex 1.5 = 1 + 0.5 + 0
  (cc)Bluff¤§ cha 0 = 0 + 0 + 0
  (cc)Climb¤ str 0 = 0 + 0 + 0
  Concentration¤§ con 1 = 0 + 1 + 0
  Craft (Calligraphy)¤§ int 4 = 3 + 1 + 0
  Decipher Script§ int 4 = 3 + 1 + 0
  (cc)Diplomacy¤§ cha 0 = 0 + 0 + 0
  (cc)Disable Device§ int 3 = 3 + 0 + 0
  (cc)Disguise¤§ cha 0 = 0 + 0 + 0
  (cc)Escape Artist¤ dex 1 = 1 + 0 + 0
  (cc)Forgery¤§ int 3 = 3 + 0 + 0
  (cc)Gather Information¤§ cha 0 = 0 + 0 + 0
  (cc)Handle Animal§ cha 0 = 0 + 0 + 0
  (cc)Heal¤§ wis 3.5 = 3 + 0.5 + 0
  (cc)Hide¤ dex 1.5 = 1 + 0.5 + 0
  (cc)Intimidate¤§ cha 0.5 = 0 + 0.5 + 0
  (cc)Jump¤ str 0.5 = 0 + 0.5 + 0
  Knowledge (arcana)§ int 4 = 3 + 1 + 0
  Knowledge (architecture & engineering)§ int 3 = 3 + 0 + 0
  Knowledge (dungeoneering)§ int 3 = 3 + 0 + 0
  Knowledge (geography)§ int 3 = 3 + 0 + 0
  Knowledge (history)§ int 3 = 3 + 0 + 0
  Knowledge (local)§ int 3 = 3 + 0 + 0
  Knowledge (nature)§ int 3 = 3 + 0 + 0
  Knowledge (nobility and royalty)§ int 3 = 3 + 0 + 0
  Knowledge (religion)§ int 3 = 3 + 0 + 0
  Knowledge (the planes)§ int 4 = 3 + 1 + 0

WIS
wisdom

16 +3         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

11 +0

INITIATIVE
modifier

+1 = 1 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

0 = 0 + 0 + 0 + 0 +

REFLEX
dexterity

1 = 0 + 1 + 0 + 0 +

WILL
wisdom

5 = 2 + 3 + 0 + 0 +
BASE ATTACK BONUS 0 SPELL RESISTANCE 0

GRAPPLE
modifier

0 = 0 + 0 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained § apply armor penalty
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Artisan's tools   5 Backpack (empty)   2
Bedroll   5 Blanket, winter   3
Climber's kit   5 Healer's kit   1
Musical instrument, masterwork   6 Pouch, belt   3
Scholar's outfit   6 Spell component pouch   3
Spellbook, wizard's (blank)   3  
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Listen¤§ wis 5.5 = 3 + 2.5 + 0
  (cc)Move Silently¤ dex 1.5 = 1 + 0.5 + 0
  (cc)Open Lock§ dex 1.5 = 1 + 0.5 + 0
  (cc)Perform¤§ cha 0 = 0 + 0 + 0
  Profession§ wis 3 = 3 + 0 + 0
  (cc)Ride¤§ dex 1 = 1 + 0 + 0
  (cc)Search¤§ int 5.5 = 3 + 2.5 + 0
  (cc)Sense Motive¤§ wis 3 = 3 + 0 + 0
  (cc)Sleight of Hand§ dex 1 = 1 + 0 + 0
  (cc)Speak Language (Infernal)§ int 3.5 = 3 + 0.5 + 0
  (cc)Speak Language (Draconic)§ int 3.5 = 3 + 0.5 + 0
  Spellcraft§ int 4 = 3 + 1 + 0
  (cc)Spot¤§ wis 5.5 = 3 + 2.5 + 0
  (cc)Survival¤§ wis 3.5 = 3 + 0.5 + 0
  (cc)Swim¤§ str 0.5 = 0 + 0.5 + 0
  (cc)Tumble dex 1 = 1 + 0 + 0
  (cc)Use Magic Device§ cha 0 = 0 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-33lb. 34-66lb. 67-100lb. 100lb. 200lb. 500lb.   PLATINUM 3
  GOLD 206
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 4
COPPER 0
FEATS, LANGUAGES & ABILITIES
  Wizard abilities    
Feats Summon Familiar    
Still Spell Scribe Scroll    
Scribe Scroll      
  Moon Elf abilities    
Languages Immunity to sleep spells    
Chondathan +2 save bonus vs Enchantment spells    
Halfling Low-light vision    
Gnome Proficient with longsword, rapier    
Common Proficient with most bows    
Elven      
       
Wizard spells      
Spell Save DC LEVEL SPELLS PER DAY BONUS SPELLS      
13 0 3 0      
14 1st 1 +1      
- 2nd - -      
- 3rd - -      
- 4th - -      
- 5th - -      
- 6th - -      
- 7th - -      
- 8th - -      
- 9th - -      
       
Acid Splash      
Arcane Mark      
Daze      
Detect Magic      
       
Level 1      
Comprehend Languages      
Feather Fall      
Magic Missile      
Shocking Grasp      
True Strike      
Ventriloquism