Katrina    
CHARACTER NAME PLAYER CAMPAIGN
1 Fighter Half-Elf Chaotic Good
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

16 +3

HP
hit points

12     30ft.

DEX
dexterity

10 +0

AC
armor class

10 = 10 + 0 + 0 + 0 + 0 + 0 + 0 + 0

CON
constitution

14 +2 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

14 +2

TOUCH
armor class

10

FLAT-FOOTED
armor class

10
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤§ int 2 = 2 + 0 + 0
  (cc)Balance¤ dex 0 = 0 + 0 + 0
  (cc)Bluff¤§ cha 2 = 2 + 0 + 0
  Climb¤ str 4 = 3 + 1 + 0
  (cc)Concentration¤§ con 2 = 2 + 0 + 0
  Craft (Armorsmithing)¤§ int 3 = 2 + 1 + 0
  (cc)Decipher Script§ int 2 = 2 + 0 + 0
  (cc)Diplomacy¤§ cha 5 = 2 + 3 + 0
  (cc)Disable Device§ int 2 = 2 + 0 + 0
  (cc)Disguise¤§ cha 2 = 2 + 0 + 0
  (cc)Escape Artist¤ dex 0 = 0 + 0 + 0
  (cc)Forgery¤§ int 2 = 2 + 0 + 0
  (cc)Gather Information¤§ cha 4 = 2 + 2 + 0
  Handle Animal§ cha 3 = 2 + 1 + 0
  (cc)Heal¤§ wis 0 = 0 + 0 + 0
  (cc)Hide¤ dex 0 = 0 + 0 + 0
  Intimidate¤§ cha 3 = 2 + 1 + 0
  Jump¤ str 4 = 3 + 1 + 0
  (cc)Knowledge (arcana)§ int 2 = 2 + 0 + 0
  (cc)Knowledge (architecture & engineering)§ int 2 = 2 + 0 + 0
  (cc)Knowledge (dungeoneering)§ int 2 = 2 + 0 + 0
  (cc)Knowledge (geography)§ int 2 = 2 + 0 + 0
  (cc)Knowledge (history)§ int 2 = 2 + 0 + 0
  (cc)Knowledge (local)§ int 2 = 2 + 0 + 0
  (cc)Knowledge (nature)§ int 2 = 2 + 0 + 0
  (cc)Knowledge (nobility and royalty)§ int 2 = 2 + 0 + 0
  (cc)Knowledge (religion)§ int 2 = 2 + 0 + 0
  (cc)Knowledge (the planes)§ int 2 = 2 + 0 + 0

WIS
wisdom

10 +0         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

14 +2

INITIATIVE
modifier

+4 = 0 + 4
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

4 = 2 + 2 + 0 + 0 +

REFLEX
dexterity

0 = 0 + 0 + 0 + 0 +

WILL
wisdom

0 = 0 + 0 + 0 + 0 +
BASE ATTACK BONUS 1 SPELL RESISTANCE 0

GRAPPLE
modifier

4 = 1 + 3 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained § apply armor penalty
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Artisan's tools   5 Backpack (empty)   2
Banded mail   35 Bedroll   5
Blanket, winter   3 5 x Bolts, crossbow (50)   25
10 x Candle   0 Canvas (sq. yd.)   1
5 x Chalk, 1 piece   0 Crossbow, heavy   8
Crowbar   5 Explorer's outfit   8
3 x Fishhook   0 Flint and steel   0
Grappling hook   4 Greatsword   8
Healer's kit   1 Ink (1 oz. vial)   0
Inkpen   0 Lantern, hooded   2
Mirror, small steel   0 5 x Oil (1-pint flask)   5
5 x Parchment (sheet)   0 Pot, iron   10
potion belt   2 Pouch, belt   3
Rope, silk (50 ft.)   5 Sack (empty)   0
Sealing wax   1 3 x Sewing needle   0
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Listen¤§ wis 1 = 0 + 1 + 0
  (cc)Move Silently¤ dex 0 = 0 + 0 + 0
  (cc)Open Lock§ dex 0 = 0 + 0 + 0
  (cc)Perform¤§ cha 2 = 2 + 0 + 0
  (cc)Profession§ wis 0 = 0 + 0 + 0
  Ride¤§ dex 0 = 0 + 0 + 0
  (cc)Search¤§ int 3 = 2 + 1 + 0
  (cc)Sense Motive¤§ wis 0 = 0 + 0 + 0
  (cc)Sleight of Hand§ dex 0 = 0 + 0 + 0
  (cc)Speak Language§ int 2 = 2 + 0 + 0
  (cc)Spellcraft§ int 2 = 2 + 0 + 0
  (cc)Spot¤§ wis 3 = 0 + 3 + 0
  (cc)Survival¤§ wis 2 = 0 + 2 + 0
  Swim¤§ str 4 = 3 + 1 + 0
  (cc)Tumble dex 0 = 0 + 0 + 0
  (cc)Use Magic Device§ cha 2 = 2 + 0 + 0
        =   +   +  
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1-76lb. 77-153lb. 154-230lb. 230lb. 460lb. 1150lb.   PLATINUM 0
  GOLD 0
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 6
COPPER 3
FEATS, LANGUAGES & ABILITIES
  Celestial    
Feats Draconic    
Weapon Focus (Greatsword) Common    
Armor Proficiency (heavy) Elven    
Armor Proficiency (light)      
Armor Proficiency (medium) Fighter abilities    
Martial Weapon Proficiency      
Shield Proficiency Half-Elf abilities    
Simple Weapon Proficiency Low-light vision    
Improved Initiative Elven Blood    
  Immunity to sleep spells    
Languages +2 save vs enchantments    
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
3 x Soap (per lb.)   3 Spade or Shovel   8
Spell component pouch   3 2 x Waterskin   8
Whetstone   1  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
 
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FEATS, LANGUAGES & ABILITIES